dolesno.blogg.se

Arma 3 gulf war
Arma 3 gulf war












arma 3 gulf war

Satellite texture resolution: 20,480 x 20,480 pixels

arma 3 gulf war arma 3 gulf war

This web page is work in progress, sorry :( In 2021 this is our go-to terrain for large scale combined operations high frame rate performance missions. Since then this terrain was ported to ArmA 3, some more development time put into it fixing issues on porting and even some from the original OFP design. We could have jumped right into ArmA 2 but decided we need to do things with the original plan and that calls for ArmA release. Unfortunately ArmA 2 sneaked upon us before we get around to the first release of this terrain for ArmA. No more those 1km sandbox children games. In 2007 we had real first playable missions with this on ArmA and ever since we had strong believe that this terrain will change the course how missions are fought in ArmA. It was not earlier than 2006 when this terrain started to shape up and we first time believed that this might actually start to become something playable in game. It has been under development in a project name called PMC Desert Hardcore and has been seen on few screen shots in PMC Tactical forum posts. This terrain is work in progress (WIP), we have been working on this since OFP times back in year 2003 when we first experimented with 51km terrain (results were really stutter and long loading times). Any suggestions would be welcome, please post them to our forums. Should we add fourth airbase? not sure, dunno if there is really need for one, perhaps a airstrip for small planes. So clearly it is not an "empty desert map" at all. You can fit 16 (yes sixteen) Everon's or Nogova's in this landmass.

arma 3 gulf war

This is 51km x 51km desert terrain for ArmA 3, includes three airbases, 46 cities with mostly war torn ruined buildings, 53 villages, 3 airbases, dirt road network, two lane highway, 6 harbors and 6 oilfields. Large 51km desert war torn cities terrain from OFP era.














Arma 3 gulf war